Game



March 7, 1933. w T, ONEILL 1,900,071

GAME

Filed Aug. 21, .1930

Patented Mar. 7, 1933 7 I UNITED STATES PATENT OFF/ICE Application filed August 21, 1930. Serial N01. 476,871.

This invention relates to a game. squares, all nine of the checkers of one player The object of my invention is to provide a being on one side of the line CG, and those new game similar to the wellknown game of of the other player on the other side. checkers. As referred to above, inplaying the game The board on which my improved game is only those squares in diagonal alignment'are played has a number of small squares, half to be used,*namely those squares bearing the of which are to be used in the same manner large numerals 1, 2, 3, 4, and 6 in the center in which the squares of the well known thereof, and the squares G, colored yellow, checkerboard are used, namely, for moving which are the goals. h w v 10 the checkers between those squares that ad- Instructions for playing the game:

join one another corner to corner diagonally After the players have placed their checkers of the board, or every other square in each on their respective sides of the board, one column and row from end to end, and from player starts the game by moving one checker side to side of the board respectively. in a diagonal direction, it being'th-e object The general appearance of the game board of each player to get. all his checkers to the differs from an ordinary checker-board only oppositegoals G before his opponent moves in that each square to be played on bears his checkers to his goals. V a number, the purpose of which will be here- The squares on which the game is played inafter more I fully explained, and that there bear numbers from 1 to 6, as referred to above,

are certain designated squares on which the and by reason of these numbers the move of r checkers or discs are to be placed at the start one player s d rmin d by the previous move of the game. of his opponent. For example, if player X In the accompanying drawing: moves one of his checkers onto a square Fig. 1 is a plan view of the board; and marked 1, player Y has but one move. If,

Fig, Qis a perspective View of a checker howevery'player X moves his checker onto a or disc. square marked 3, player Y is then permitted The board illustrated in Fig. 1 is divided t0 m e hr e m VeS, Which may be done by int one h nd d nd t t ua armoving one checker three times or by moving a d i rows f t n f id t id d one checker twice and another one once, or by t l f d t 61 or l t L moving three separate checkers one move As in the Well known game of checkers, each. The square to which the last IHOVB is the board shown in Fig. 1 is so arranged that thus made by player Y then determines the only squares in diagonal lines will be used number 0f plays playerXmay have. in playing the game. These squares are eas- The h r may be moved either backily distinguished from the others because of W forward the p of attack y the numbers placed thereon, the squares direct, the ob ect being to force the opponent hi h a t t b d b i l ft bl k to move onto squares having large numbers so If it is desirable the squares may be colored that y y have a g at num r of moves difi'erent colors as in the usual game of checkt0 g y ur Checkers theg al first. ers, to makeit even more easy todistinguish n her I OII fOI playlng a checker backbetween the ones to be played upon and those Ward may be to prevent a blockade which may hi h are ot, 7 1 very eas ly occur since there is no jumping,

Each player is provided with a set of nine as there IS 111 the g of Checkerscheckers or discs, similar to the one shown in AS the c r of each player reach the a Fig. 2, the checkers of each set being numgoal squares marked G, at the opposite side of bered 5, 10, 15, 20, 25, 30, 40, 50, 60, which the board from where they started, they are checkers are placed on the squares A, colored r moved and are no longer in the game. red in Fig. 1, in such manner that the nu- The player who gets all of his checkers to merals on the checkers will correspond with the goals G first wins and the score is counted the numerals B in the corner of the red against his opponent by adding the figures on the checkers which still remain on the board at the time the game is finished. It is for this reason that the numbered checkers are started on the red squares A, which bear numerals B 5 corresponding to the numerals on the checkers, the highest numerals having a greater distance to go before reaching the goals.

The numbering of the square to be played upon is purely arbitrary and it may be desirable to change these numbers to make the game either more or less difficult. It may also be found that it will be desirable to make the game board contain either a lesser or greater number of squares. Or it may be found advisable to have the checkers placed in a position other than that indicated in Fig. 1 by the red squares A. It will be understood that any such minor changes may be made in the arrangement of the board and thevcheckers without departing from the spirit of the invention.

I claim: 1. In a game-board marked off in alternate ly arranged areas, these areas having numbers of the value of ten or less, and which areas when occupied by the final move of one player determine the number of moves allowed to the opposing player. r 2. A game-board marked off in alternately arranged areas, these areas having numbers, and which areas when occupied by the final move of one player determine the number of moves allowed to the opposing player, the smaller numbers being located on areas eX- tending mainly through the middle of the game-board and in the general direction of the play. In testimony whereof I aflix my signature. V WILLIAM 'il.v ONEILL. 

